![]() A tagged skill will improve at twice the normal rate and the tagged skill determine which items the character starts with. ![]() The player may choose to " tag" 3 of the 18 skills. ![]() Every time the player gains a level, he or she will be awarded skill points to be used to improve his skills, equal to 5 points + twice his Intelligence. The starting values for those skills at Level 1 are determined by the player's 7 basic attributes, but most of those skills would fall between 0% and 50%. There are 18 different skills in the game. ![]()
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